As for setting up other cars to drift i do it like this: Plus you can adjust turbo levels in this car by pressing numbers 1-0 (1= 10% 0=100%) that also damages engine so either use damage: off or ctrl+Q to disable the annoying monit) And it can take soo much angle that even on completely wasted rear tyres you can still keep it on track in clouds of smoke. it's so easy to drift that even grandma can do it, heck it's hard not to drift it. Jun 2, Fi5h_= Take the BMW Z4 Drift spec, it's an underrated gem of a car. Game/server grip level replace track (surface.ini) grip level? Track surface reverts to optimal in practice I thank you all for your time, and I hope you all enjoy.ACC PS4/PS5/XB1/XBX/S General Discussionsĭifference on track surface/texture and dinamic rubbering v.1.00 Vs v1.50Īmbient Temperature vs. ![]() I hope I have represented it well, and that you all get hours of entertainment from it.Īs always, send all Dad jokes to Domi Person: - we appreciate your submissions during weekly private sesh. You are all a great bunch of guys and we look forward to more sessions.įor some of you this is your home track. Shout-outs to Smilefactory and the ReignDC guys for testing, information, and jamming with us. Keeping me motivated with every build to finally get to 1.0. Testing and bug finding, suggestions, and all around fun. #toveydoesntexistĪnd thank you to the awesome guys within LD2F. He wouldn't do that.Īnd most of all, for being the connection between me and people out there. A lesser man would ignore such low-hanging fruits that he's previously exploited, and simply elucidate how gorram mindnumbingly awesome he is. You did an incredible job to relay all the info that I needed.Īlso thanks to blackboard_sx for map layouts, overlays, promo videos and music, double-checking everything I write or say - for editing this post with (I'm sure) some stereotypical Aussie tropes and dingo babies thrown in. I think at one point I even asked for the tree rotation for tree turn. Getting video, guides, random pics, drone footage of every inch of road, refrence pics. Thanks to IanV and Tyler Novation for dealing with my insane demands. Chris, for golf carting IanV around to collect track video, giving guys notice of track changes, widths, and catching the runaway drone. Massive thank you to Mike & Chris Napp! Mike for letting us bring Raceway Park to AC, and allowing the guys on track to collect everything I needed. Track cams for all layouts via spline and VR cams :Open layout has only static,due to open nature: Later down the road with your Shaders/Sol install. Inside the track folder, I will supply a backup lights config in case something goes wrong I prefered it without, and turned on HBAO instead. 2018 is what has been used for many years at E-town track days, and 2019 has the new "Forgotten Turn" at back track added into the mix.Īll tracks have full current Shaders/Sol support - track lights, season changes, and GEO tags. This was my first time messing with Ai lines, so hopefully they are up to scratch. 4th gear surprise opposite direction collisions are woefully unpleasant.įull AI support for your racing needs. Some drifters are in VR, some fancy jerks even have motion rigs. ![]() It is advisable to specify what layout you're running. XDC typically follows "New Turn" when it cuts back upon front track. Also using the newely repaved "Forgotten Turn". The XDC layout with tyres blocking unused turns. The intermediate/advanced layout used at the track for drift days, with tyres blocking unused turns, and a choice of "New Turn" (left) or manji (right) between the second and third turns after initiation.
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